import transformax.*;
public class Applet01 extends GApplet
{
public void start()
{
Turtle t = new Turtle();
t.add(new LocusPoint(viewport,true));
t.add(new LocusPoint(viewport,true));
scene.add(t);
TurtleController tc;
tc = new TurtleController("controls");
tc.target(t);
panel.add(tc,0,0);
scene.render();
}
}
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